UEConsole Commands
VariableConsole VariableRenderer

r.AllowOcclusionQueries

r.AllowOcclusionQueries is a console variable in Unreal Engine 5 (UE5). See what r.AllowOcclusionQueries does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If zero, occlusion queries will not be used to cull primitives.

Usage

Unreal console (open with ~)
> r.AllowOcclusionQueries 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r