r.AllowSubPrimitiveQueries
r.AllowSubPrimitiveQueries is a console variable in Unreal Engine 5 (UE5). See what r.AllowSubPrimitiveQueries does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables sub primitive queries, currently only used by hierarchical instanced static meshes. 1: Enable, 0 Disabled. When disabled, one query is used for the entire proxy.
Usage
Unreal console (open with ~)
> r.AllowSubPrimitiveQueries 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.AllowMultiGPUInEditorVarr.AllowOcclusionQueriesVarr.AllowPointLightCubemapShadowsVarr.AllowPrecomputedVisibilityVarr.AllowSimpleLightsVarr.AllowStaticLightingVarr.AllowTexture2DArrayCreationVarr.AlsoUseSphereForFrustumCullVarr.AmbientOcclusion.AsyncComputeBudgetVarr.AmbientOcclusion.ComputeVarr.AmbientOcclusion.Compute.SmoothVarr.AmbientOcclusion.DenoiserVar