r.AllowPointLightCubemapShadows
r.AllowPointLightCubemapShadows is a console variable in Unreal Engine 5 (UE5). See what r.AllowPointLightCubemapShadows does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
When 0, will prevent point light cube map shadows from being used and the light will be unshadowed.
Usage
Unreal console (open with ~)
> r.AllowPointLightCubemapShadows 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.AllowDepthBoundsTestVarr.AllowGlobalClipPlaneVarr.AllowHDRVarr.AllowLandscapeShadowsVarr.AllowMultiGPUInEditorVarr.AllowOcclusionQueriesVarr.AllowPrecomputedVisibilityVarr.AllowSimpleLightsVarr.AllowStaticLightingVarr.AllowSubPrimitiveQueriesVarr.AllowTexture2DArrayCreationVarr.AlsoUseSphereForFrustumCullVar