r.D3D.RemoveUnusedInterpolators
r.D3D.RemoveUnusedInterpolators is a console variable in Unreal Engine 5 (UE5). See what r.D3D.RemoveUnusedInterpolators does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables removing unused interpolators mode when compiling pipelines for D3D. -1: Do not actually remove, but make the app think it did (for debugging) 0: Disable (default) 1: Enable removing unused
Usage
Unreal console (open with ~)
> r.D3D.RemoveUnusedInterpolators 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.