r.D3D12.Depth24Bit
r.D3D12.Depth24Bit is a console variable in Unreal Engine 5 (UE5). See what r.D3D12.Depth24Bit does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Use 32-bit float depth buffer 1: Use 24-bit fixed point depth buffer(default)
Usage
Unreal console (open with ~)
> r.D3D12.Depth24Bit 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.D3D.ForceShaderConductorDXCRewriteVarr.D3D.RemoveUnusedInterpolatorsVarr.D3D12.AllowAsyncComputeVarr.D3D12.AllowShaderModel6Varr.D3D12.AutoAttachPIXVarr.D3D12.BreadCrumbsVarr.D3D12.DREDVarr.D3D12.DXR.MinimumDriverVersionAMDVarr.D3D12.DXR.MinimumDriverVersionNVIDIAVarr.D3D12.DXR.MinimumWindowsBuildVersionVarr.D3D12.ExecuteCommandListTaskVarr.D3D12.ExperimentalShaderModelsVar