r.Decal.FadeScreenSizeMult
r.Decal.FadeScreenSizeMult is a console variable in Unreal Engine 5 (UE5). See what r.Decal.FadeScreenSizeMult does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Control the per decal fade screen size. Multiplies with the per-decal screen size fade threshold. Smaller means decals fade less aggressively.
Usage
Unreal console (open with ~)
> r.Decal.FadeScreenSizeMult 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DebugLightDiscardPropVarr.DebugSafeZone.MaxDebugTextStringsPerActorVarr.DebugSafeZone.ModeVarr.DebugSafeZone.OverlayAlphaVarr.DebugSafeZone.TitleRatioVarr.Decal.FadeDurationScaleVarr.Decal.NormalReprojectionEnabledVarr.Decal.NormalReprojectionThresholdHighVarr.Decal.NormalReprojectionThresholdLowVarr.Decal.StencilSizeThresholdVarr.DecalDepthBiasVarr.DefaultBackBufferPixelFormatVar