r.HairStrands.RaytracingRadiusScale
r.HairStrands.RaytracingRadiusScale is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.RaytracingRadiusScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Override the per instance scale factor for raytracing hair strands geometry (0: disabled, >0:enabled)
Usage
Unreal console (open with ~)
> r.HairStrands.RaytracingRadiusScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.PlotBsdf.ExposureVarr.HairStrands.PlotBsdf.RoughnessVarr.HairStrands.Projection.MaxTrianglePerIterationVarr.HairStrands.RasterizationScaleVarr.HairStrands.RaytracingVarr.HairStrands.RaytracingProceduralSplitsVarr.HairStrands.RectLightingOptimVarr.HairStrands.ScatterSceneLightingVarr.HairStrands.Selection.CoverageThresholdVarr.HairStrands.Shadow.CastShadowWhenNonVisibleVarr.HairStrands.Shadow.CullPerObjectShadowCasterVarr.HairStrands.ShadowRasterizationScaleVar