r.HairStrands.RectLightingOptim
r.HairStrands.RectLightingOptim is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.RectLightingOptim does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Hair Visibility use projected view rect to light only relevant pixels
Usage
Unreal console (open with ~)
> r.HairStrands.RectLightingOptim 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.PlotBsdf.RoughnessVarr.HairStrands.Projection.MaxTrianglePerIterationVarr.HairStrands.RasterizationScaleVarr.HairStrands.RaytracingVarr.HairStrands.RaytracingProceduralSplitsVarr.HairStrands.RaytracingRadiusScaleVarr.HairStrands.ScatterSceneLightingVarr.HairStrands.Selection.CoverageThresholdVarr.HairStrands.Shadow.CastShadowWhenNonVisibleVarr.HairStrands.Shadow.CullPerObjectShadowCasterVarr.HairStrands.ShadowRasterizationScaleVarr.HairStrands.SimulationVar