UEConsole Commands
VariableConsole VariableRenderer

r.HairStrands.Projection.MaxTrianglePerIteration

r.HairStrands.Projection.MaxTrianglePerIteration is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Projection.MaxTrianglePerIteration does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Change the number of triangles which are iterated over during one projection iteration step. In kilo triangle (e.g., 8 == 8000 triangles). Default is 8.

Usage

Unreal console (open with ~)
> r.HairStrands.Projection.MaxTrianglePerIteration 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r