UEConsole Commands
VariableConsole VariableRenderer

r.Lumen.ScreenProbeGather.HardwareRayTracing

r.Lumen.ScreenProbeGather.HardwareRayTracing is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.ScreenProbeGather.HardwareRayTracing does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

0. Software raytracing of diffuse indirect from Lumen cubemap tree.1. Enable hardware ray tracing of diffuse indirect. (Default)

Usage

Unreal console (open with ~)
> r.Lumen.ScreenProbeGather.HardwareRayTracing 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r