r.Material.RoughDiffuse
r.Material.RoughDiffuse is a console variable in Unreal Engine 5 (UE5). See what r.Material.RoughDiffuse does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable rough diffuse material.
Usage
Unreal console (open with ~)
> r.Material.RoughDiffuse 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.VoxelLighting.NumClipmapLevelsVarr.LumenScene.VoxelLighting.ResetVarr.LUT.SizeVarr.Material.DumpDDCKeysVarr.Material.EnergyConservationVarr.Material.ExcludeNonPipelinedShadersVarr.MaterialEditor.AnalyticDerivVarr.MaterialEditor.AnalyticDeriv.DebugEmitInvalidDerivTokensVarr.MaterialEditor.AnalyticDeriv.DebugGenerateAllFunctionsVarr.MaterialEditor.AnalyticDeriv.DebugTextureSampleVarr.MaterialEditor.LWCEnabledVarr.MaterialEditor.UseDevShadersVar