UEConsole Commands
VariableConsole VariableRenderer

r.MaterialEditor.UseDevShaders

r.MaterialEditor.UseDevShaders is a console variable in Unreal Engine 5 (UE5). See what r.MaterialEditor.UseDevShaders does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Toggles whether the material editor will use shaders that include extra overhead incurred by the editor. Material editor must be re-opened if changed at runtime.

Usage

Unreal console (open with ~)
> r.MaterialEditor.UseDevShaders 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r