UEConsole Commands
VariableConsole VariableRenderer

r.MeshCardRepresentation.DistanceTresholdXY

r.MeshCardRepresentation.DistanceTresholdXY is a console variable in Unreal Engine 5 (UE5). See what r.MeshCardRepresentation.DistanceTresholdXY does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Max distance (in surfels) when surface elements should be clustered together along XY.

Usage

Unreal console (open with ~)
> r.MeshCardRepresentation.DistanceTresholdXY 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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