r.Mobile.LandscapeHoleMesh
r.Mobile.LandscapeHoleMesh is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.LandscapeHoleMesh does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Set to 0 to skip loading of landscape hole meshes on mobile.
Usage
Unreal console (open with ~)
> r.Mobile.LandscapeHoleMesh 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.EyeAdaptationVarr.Mobile.FloatPrecisionModeVarr.Mobile.ForceDepthResolveVarr.Mobile.ForceRHISwitchVerticalAxisVarr.Mobile.GTAOPreIntegratedTextureTypeVarr.Mobile.HighQualitySkyCaptureFilteringVarr.Mobile.MaxVisibleMovableSpotLightsShadowVarr.Mobile.MeshSortingMethodVarr.Mobile.MobileSupportBloomSetupRareCasesVarr.Mobile.PixelFogDepthTestVarr.Mobile.PixelFogQualityVarr.Mobile.PixelProjectedReflectionQualityVar