r.Mobile.ReflectionCaptureCompression
r.Mobile.ReflectionCaptureCompression is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.ReflectionCaptureCompression does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to use the Reflection Capture Compression or not for mobile. It will use ETC2 format to do the compression.
Usage
Unreal console (open with ~)
> r.Mobile.ReflectionCaptureCompression 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.MobileSupportBloomSetupRareCasesVarr.Mobile.PixelFogDepthTestVarr.Mobile.PixelFogQualityVarr.Mobile.PixelProjectedReflectionQualityVarr.Mobile.PlanarReflectionModeVarr.Mobile.PropagateAlphaVarr.Mobile.SceneColorFormatVarr.Mobile.SceneDepthAuxVarr.Mobile.ShadingPathVarr.Mobile.Shadow.CSMDebugHintVarr.Mobile.Shadow.CSMShaderCullingDebugGfxVarr.Mobile.Shadow.CSMShaderCullingMethodVar