r.Mobile.PlanarReflectionMode
r.Mobile.PlanarReflectionMode is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.PlanarReflectionMode does, its values, and how to use this cvar in the Unreal console below.
rHelp
The PlanarReflection will work differently on different mode on mobile platform, choose the proper mode as expect. 0: The PlanarReflection actor works as usual on all platforms. [default] 1: The PlanarReflection actor is only used for mobile pixel projection reflection, it will not affect PC/Console. MobileMSAA will be disabled as a side effect. 2: The PlanarReflection actor still works as usual on PC/Console platform and is used for mobile pixel projected reflection on mobile platform. MobileMSAA will be disabled as a side effect.
Usage
> r.Mobile.PlanarReflectionMode 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.MaxVisibleMovableSpotLightsShadowVarr.Mobile.MeshSortingMethodVarr.Mobile.MobileSupportBloomSetupRareCasesVarr.Mobile.PixelFogDepthTestVarr.Mobile.PixelFogQualityVarr.Mobile.PixelProjectedReflectionQualityVarr.Mobile.PropagateAlphaVarr.Mobile.ReflectionCaptureCompressionVarr.Mobile.SceneColorFormatVarr.Mobile.SceneDepthAuxVarr.Mobile.ShadingPathVarr.Mobile.Shadow.CSMDebugHintVar