r.Nanite.PrimShaderRasterization
r.Nanite.PrimShaderRasterization is a console variable in Unreal Engine 5 (UE5), part of the r namespace. Unreal provides no built-in help text for it. Open the UE5 console with the ~ (tilde) key and enter r.Nanite.PrimShaderRasterization with a value.
Category: Renderer · Namespace:
rHelp
Unreal Engine ships no built-in help text for this console variable.
r.Nanite.PrimShaderRasterization lives in the r namespace.Usage
Unreal console (open with ~)
> r.Nanite.PrimShaderRasterization 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Nanite.MeshDrawCommands.CacheMultithreadedVarr.Nanite.MinPixelsPerEdgeHWVarr.Nanite.MSInterpVarr.Nanite.OptimizedRelevanceVarr.Nanite.ParallelBasePassBuildVarr.Nanite.PrimitivesAlwaysVisibleVarr.Nanite.ProgrammableRasterVarr.Nanite.ProjectEnabledVarr.Nanite.ProxyRenderModeVarr.Nanite.RequireDX12Varr.Nanite.ResummarizeHTileVarr.Nanite.ShowStatsVar