r.Nanite.OptimizedRelevance
r.Nanite.OptimizedRelevance is a console variable in Unreal Engine 5 (UE5). See what r.Nanite.OptimizedRelevance does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to optimize Nanite relevance (outside of editor).
Usage
Unreal console (open with ~)
> r.Nanite.OptimizedRelevance 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Nanite.MaxNodesVarr.Nanite.MaxPixelsPerEdgeVarr.Nanite.MaxVisibleClustersVarr.Nanite.MeshDrawCommands.CacheMultithreadedVarr.Nanite.MinPixelsPerEdgeHWVarr.Nanite.MSInterpVarr.Nanite.ParallelBasePassBuildVarr.Nanite.PrimitivesAlwaysVisibleVarr.Nanite.PrimShaderRasterizationVarr.Nanite.ProgrammableRasterVarr.Nanite.ProjectEnabledVarr.Nanite.ProxyRenderModeVar