UEConsole Commands
VariableConsole VariableRenderer

r.Nanite.ProxyRenderMode

r.Nanite.ProxyRenderMode is a console variable in Unreal Engine 5 (UE5). See what r.Nanite.ProxyRenderMode does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Render proxy meshes if Nanite is unsupported. 0: Fall back to rendering Nanite proxy meshes if Nanite is unsupported. (default) 1: Disable rendering if Nanite is enabled on a mesh but is unsupported. 2: Disable rendering if Nanite is enabled on a mesh but is unsupported, except for static mesh editor toggle.

Usage

Unreal console (open with ~)
> r.Nanite.ProxyRenderMode 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r