r.Nanite.VisualizeOverview
r.Nanite.VisualizeOverview is a console variable in Unreal Engine 5 (UE5). See what r.Nanite.VisualizeOverview does, its values, and how to use this cvar in the Unreal console below.
rHelp
Specify the list of modes that can be used in the Nanite visualization overview. Put nothing between the commas to leave a gap. Choose from: Overview Mask Triangles Clusters Primitives Instances Overdraw MaterialComplexity MaterialID LightmapUV Groups Pages Hierarchy RasterMode SceneZMin SceneZMax SceneZDelta MaterialZMin MaterialZMax MaterialZDelta MaterialMode MaterialIndex HitProxyID LightmapUVIndex LightmapDataIndex PositionBits VSMStatic
Usage
> r.Nanite.VisualizeOverview 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Nanite.Visualize.AdvancedVarr.Nanite.Visualize.ComplexityOverheadVarr.Nanite.Visualize.ComplexityScaleVarr.Nanite.Visualize.CompositeVarr.Nanite.Visualize.EdgeDetectVarr.Nanite.Visualize.OverdrawScaleVarr.Nanite.VSMMeshShaderRasterizationVarr.NeverOcclusionTestDistanceVarr.NormalCurvatureToRoughnessBiasVarr.NormalCurvatureToRoughnessExponentVarr.NormalCurvatureToRoughnessScaleVarr.NormalMapsForStaticLightingVar