UEConsole Commands
VariableConsole VariableRenderer

r.PathTracing.AbsorptionScale

r.PathTracing.AbsorptionScale is a console variable in Unreal Engine 5 (UE5). See what r.PathTracing.AbsorptionScale does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Sets the inverse distance at which BaseColor is reached for transmittance in refractive glass (default = 1/100 units) Setting this value to 0 will disable absorption handling for refractive glass

Usage

Unreal console (open with ~)
> r.PathTracing.AbsorptionScale 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r