r.PathTracing.Denoiser
r.PathTracing.Denoiser is a console variable in Unreal Engine 5 (UE5). See what r.PathTracing.Denoiser does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable denoising of the path traced output (if a denoiser plugin is active) (default = -1 (driven by postprocesing volume)) -1: inherit from PostProcessVolume 0: disable denoiser 1: enable denoiser (if a denoiser plugin is active)
Usage
Unreal console (open with ~)
> r.PathTracing.Denoiser 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ParticleLightQualityVarr.ParticleLODBiasVarr.PathTracingVarr.PathTracing.AbsorptionScaleVarr.PathTracing.ApproximateCausticsVarr.PathTracing.CompactionVarr.PathTracing.DispatchSizeVarr.PathTracing.EnableCameraBackfaceCullingVarr.PathTracing.EnableEmissiveVarr.PathTracing.FilterWidthVarr.PathTracing.FlushDispatchVarr.PathTracing.FrameIndependentTemporalSeedVar