UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Geometry.NaniteProxies

r.RayTracing.Geometry.NaniteProxies is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Geometry.NaniteProxies does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Include Nanite proxy meshes in ray tracing effects (default = 1 (Nanite proxy meshes enabled in ray tracing))

Usage

Unreal console (open with ~)
> r.RayTracing.Geometry.NaniteProxies 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r