r.RDG.TransitionLog
r.RDG.TransitionLog is a console variable in Unreal Engine 5 (UE5). See what r.RDG.TransitionLog does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Logs resource transitions to the console. 0: disabled(default); >0: enabled for N frames; <0: enabled;
Usage
Unreal console (open with ~)
> r.RDG.TransitionLog 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RDG.ParallelExecute.PassMaxVarr.RDG.ParallelExecute.PassMinVarr.RDG.ParallelExecuteStressVarr.RDG.TransientAllocatorVarr.RDG.TransientAllocator.IndirectArgumentBuffersVarr.RDG.TransientExtractedResourcesVarr.RDG.VerboseCSVStatsVarr.ReadBuffer.AlignSizeVarr.ReadBuffer.MaxRenderingBytesAllocatedPerFrameVarr.ReadBuffer.MinSizeVarr.RecompileRendererCmdr.ReflectionCapture.EnableLightFunctionsVar