UEConsole Commands
VariableConsole VariableRenderer

r.ReflectionCaptureGPUArrayCopy

r.ReflectionCaptureGPUArrayCopy is a console variable in Unreal Engine 5 (UE5). See what r.ReflectionCaptureGPUArrayCopy does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Do a fast copy of the reflection capture array when resizing if possible. This avoids hitches on the rendering thread when the cubemap array needs to grow. 0 is off, 1 is on (default)

Usage

Unreal console (open with ~)
> r.ReflectionCaptureGPUArrayCopy 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r