r.ReflectionEnvironment
r.ReflectionEnvironment is a console variable in Unreal Engine 5 (UE5). See what r.ReflectionEnvironment does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to render the reflection environment feature, which implements local reflections through Reflection Capture actors. 0: off 1: on and blend with scene (default) 2: on and overwrite scene (only in non-shipping builds)
Usage
Unreal console (open with ~)
> r.ReflectionEnvironment 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RecompileRendererCmdr.ReflectionCapture.EnableLightFunctionsVarr.ReflectionCaptureGPUArrayCopyVarr.ReflectionCaptureResolutionVarr.ReflectionCaptureSupersampleFactorVarr.ReflectionCaptureUpdateEveryFrameVarr.ReflectionEnvironmentBeginMixingRoughnessVarr.ReflectionEnvironmentEndMixingRoughnessVarr.ReflectionEnvironmentLightmapMixBasedOnRoughnessVarr.ReflectionEnvironmentLightmapMixingVarr.ReflectionEnvironmentLightmapMixLargestWeightVarr.ReflectionMethodVar