r.ReflectionCaptureResolution
r.ReflectionCaptureResolution is a console variable in Unreal Engine 5 (UE5). See what r.ReflectionCaptureResolution does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Set the resolution for all reflection capture cubemaps. Should be set via project\'s Render Settings. Must be power of 2. Defaults to 128.
Usage
Unreal console (open with ~)
> r.ReflectionCaptureResolution 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ReadBuffer.AlignSizeVarr.ReadBuffer.MaxRenderingBytesAllocatedPerFrameVarr.ReadBuffer.MinSizeVarr.RecompileRendererCmdr.ReflectionCapture.EnableLightFunctionsVarr.ReflectionCaptureGPUArrayCopyVarr.ReflectionCaptureSupersampleFactorVarr.ReflectionCaptureUpdateEveryFrameVarr.ReflectionEnvironmentVarr.ReflectionEnvironmentBeginMixingRoughnessVarr.ReflectionEnvironmentEndMixingRoughnessVarr.ReflectionEnvironmentLightmapMixBasedOnRoughnessVar