UEConsole Commands
VariableConsole VariableRenderer

r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame

r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame is a console variable in Unreal Engine 5 (UE5). See what r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

The maximum number of transient rendering read buffer bytes to allocate before we start panic logging who is doing the allocations

Usage

Unreal console (open with ~)
> r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r