r.RHICmdSpewParallelListBalance
r.RHICmdSpewParallelListBalance is a console variable in Unreal Engine 5 (UE5). See what r.RHICmdSpewParallelListBalance does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
For debugging, spews the size of the parallel command lists. This stalls and otherwise wrecks performance. 0: off (default) 1: enabled (default)
Usage
Unreal console (open with ~)
> r.RHICmdSpewParallelListBalance 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHICmdMaxOutstandingMemoryBeforeFlushVarr.RHICmdMergeSmallDeferredContextsVarr.RHICmdMinCmdlistForParallelSubmitVarr.RHICmdMinCmdlistForParallelTranslateVarr.RHICmdMinCmdlistSizeForParallelTranslateVarr.RHICmdMinDrawsPerParallelCmdListVarr.RHICmdTraceEventsVarr.RHICmdUseDeferredContextsVarr.RHICmdUseParallelAlgorithmsVarr.RHICmdUseThreadVarr.RHICmdWidthVarr.RHIRenderPassesVar