r.RHICmdUseParallelAlgorithms
r.RHICmdUseParallelAlgorithms is a console variable in Unreal Engine 5 (UE5). See what r.RHICmdUseParallelAlgorithms does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
True to use parallel algorithms. Ignored if r.RHICmdBypass is 1.
Usage
Unreal console (open with ~)
> r.RHICmdUseParallelAlgorithms 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHICmdMinCmdlistForParallelTranslateVarr.RHICmdMinCmdlistSizeForParallelTranslateVarr.RHICmdMinDrawsPerParallelCmdListVarr.RHICmdSpewParallelListBalanceVarr.RHICmdTraceEventsVarr.RHICmdUseDeferredContextsVarr.RHICmdUseThreadVarr.RHICmdWidthVarr.RHIRenderPassesVarr.RHISetGPUCaptureOptionsCmdr.RHIThread.EnableCmdr.RHIValidation.DebugBreak.TransitionsVar