r.RHICmdUseThread
r.RHICmdUseThread is a console variable in Unreal Engine 5 (UE5). See what r.RHICmdUseThread does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Uses the RHI thread. For issue diagnosis.
Usage
Unreal console (open with ~)
> r.RHICmdUseThread 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHICmdMinCmdlistSizeForParallelTranslateVarr.RHICmdMinDrawsPerParallelCmdListVarr.RHICmdSpewParallelListBalanceVarr.RHICmdTraceEventsVarr.RHICmdUseDeferredContextsVarr.RHICmdUseParallelAlgorithmsVarr.RHICmdWidthVarr.RHIRenderPassesVarr.RHISetGPUCaptureOptionsCmdr.RHIThread.EnableCmdr.RHIValidation.DebugBreak.TransitionsVarr.Roughness.MaxVar