r.RHICmdWidth
r.RHICmdWidth is a console variable in Unreal Engine 5 (UE5). See what r.RHICmdWidth does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Controls the task granularity of a great number of things in the parallel renderer.
Usage
Unreal console (open with ~)
> r.RHICmdWidth 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.RHICmdMinDrawsPerParallelCmdListVarr.RHICmdSpewParallelListBalanceVarr.RHICmdTraceEventsVarr.RHICmdUseDeferredContextsVarr.RHICmdUseParallelAlgorithmsVarr.RHICmdUseThreadVarr.RHIRenderPassesVarr.RHISetGPUCaptureOptionsCmdr.RHIThread.EnableCmdr.RHIValidation.DebugBreak.TransitionsVarr.Roughness.MaxVarr.Roughness.MinVar