UEConsole Commands
VariableConsole VariableRenderer

r.ScreenPercentage.MaxResolution

r.ScreenPercentage.MaxResolution is a console variable in Unreal Engine 5 (UE5). See what r.ScreenPercentage.MaxResolution does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Controls the absolute maximum number of rendered pixel before any upscaling such that doesn\'t go higher than the specified 16:9 resolution of this variable. For instance set this value to 1440 so that you are not rendering more than 2560x1440 = 3.6M pixels. This is useful to set this on PC in your project\'s DefaultEditor.ini so you are not rendering more pixel on PC in PIE that you would in average on console with your project specific dynamic resolution settings.

Usage

Unreal console (open with ~)
> r.ScreenPercentage.MaxResolution 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r