r.SelectiveBasePassOutputs
r.SelectiveBasePassOutputs is a console variable in Unreal Engine 5 (UE5). See what r.SelectiveBasePassOutputs does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables shaders to only export to relevant rendertargets. 0: Export in all rendertargets. 1: Export only into relevant rendertarget.
Usage
Unreal console (open with ~)
> r.SelectiveBasePassOutputs 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ScreenPercentage.Auto.PixelCountMultiplierVarr.ScreenPercentage.MaxResolutionVarr.ScreenPercentage.MinResolutionVarr.ScreenPercentage.ModeVarr.ScreenshotDelegateVarr.SecondaryScreenPercentage.GameViewportVarr.SeparateTranslucencyVarr.SeparateTranslucencyAutoDownsampleVarr.SeparateTranslucencyDurationDownsampleThresholdVarr.SeparateTranslucencyDurationUpsampleThresholdVarr.SeparateTranslucencyMinDownsampleChangeTimeVarr.SeparateTranslucencyScreenPercentageVar