r.ScreenshotDelegate
r.ScreenshotDelegate is a console variable in Unreal Engine 5 (UE5). See what r.ScreenshotDelegate does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
ScreenshotDelegates prevent processing of incoming screenshot request and break some features. This allows to disable them. Ideally we rework the delegate code to not make that needed. 0: off 1: delegates are on (default)
Usage
Unreal console (open with ~)
> r.ScreenshotDelegate 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SceneRenderTargetResizeMethodForceOverrideVarr.ScreenPercentageVarr.ScreenPercentage.Auto.PixelCountMultiplierVarr.ScreenPercentage.MaxResolutionVarr.ScreenPercentage.MinResolutionVarr.ScreenPercentage.ModeVarr.SecondaryScreenPercentage.GameViewportVarr.SelectiveBasePassOutputsVarr.SeparateTranslucencyVarr.SeparateTranslucencyAutoDownsampleVarr.SeparateTranslucencyDurationDownsampleThresholdVarr.SeparateTranslucencyDurationUpsampleThresholdVar