r.SSS.Burley.NumSamplesOverride
r.SSS.Burley.NumSamplesOverride is a console variable in Unreal Engine 5 (UE5). See what r.SSS.Burley.NumSamplesOverride does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
When zero, Burley SSS adaptively determines the number of samples. When non-zero, this value overrides the sample count.
Usage
Unreal console (open with ~)
> r.SSS.Burley.NumSamplesOverride 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SSR.StencilVarr.SSR.TemporalVarr.SSS.Burley.AlwaysUpdateParametersFromSeparableVarr.SSS.Burley.BilateralFilterKernelFunctionTypeVarr.SSS.Burley.EnableProfileIdCacheVarr.SSS.Burley.MinGenerateMipsTileCountVarr.SSS.Burley.QualityVarr.SSS.CheckerboardVarr.SSS.FilterVarr.SSS.HalfResVarr.SSS.QualityVarr.SSS.SampleSetVar