r.SSS.Burley.BilateralFilterKernelFunctionType
r.SSS.Burley.BilateralFilterKernelFunctionType is a console variable in Unreal Engine 5 (UE5). See what r.SSS.Burley.BilateralFilterKernelFunctionType does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Depth Only. It is more performant (x2 faster for close view).1: Depth and normal. It leads to better quality in regions like eyelids. (default)
Usage
Unreal console (open with ~)
> r.SSS.Burley.BilateralFilterKernelFunctionType 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SSR.HalfResSceneColorVarr.SSR.MaxRoughnessVarr.SSR.QualityVarr.SSR.StencilVarr.SSR.TemporalVarr.SSS.Burley.AlwaysUpdateParametersFromSeparableVarr.SSS.Burley.EnableProfileIdCacheVarr.SSS.Burley.MinGenerateMipsTileCountVarr.SSS.Burley.NumSamplesOverrideVarr.SSS.Burley.QualityVarr.SSS.CheckerboardVarr.SSS.FilterVar