r.SSR.Stencil
r.SSR.Stencil is a console variable in Unreal Engine 5 (UE5). See what r.SSR.Stencil does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Defines if we use the stencil prepass for the screen space reflection 0 is off (default), 1 is on
Usage
Unreal console (open with ~)
> r.SSR.Stencil 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SSProfilesPreIntegratedTextureForceUpdateVarr.SSProfilesPreIntegratedTextureResolutionVarr.SSR.ExperimentalDenoiserVarr.SSR.HalfResSceneColorVarr.SSR.MaxRoughnessVarr.SSR.QualityVarr.SSR.TemporalVarr.SSS.Burley.AlwaysUpdateParametersFromSeparableVarr.SSS.Burley.BilateralFilterKernelFunctionTypeVarr.SSS.Burley.EnableProfileIdCacheVarr.SSS.Burley.MinGenerateMipsTileCountVarr.SSS.Burley.NumSamplesOverrideVar