r.Streaming.AllowParallelStreamingRenderAssets
r.Streaming.AllowParallelStreamingRenderAssets is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.AllowParallelStreamingRenderAssets does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether it is allowed to do UpdateStreamingRenderAssets with a ParallelFor to use more cores.
Usage
Unreal console (open with ~)
> r.Streaming.AllowParallelStreamingRenderAssets 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Strata.Classification.DebugVarr.strata.ClearDuringCategorizationVarr.Strata.RoughDiffuseVarr.StrataBackCompatibilityVarr.Streaming.AbandonedDDCHandlePurgeFrequencyVarr.Streaming.AllowFastForceResidentVarr.Streaming.AmortizeCPUToGPUCopyVarr.Streaming.BoostVarr.Streaming.CheckBuildStatusVarr.Streaming.DefaultNoRefLODBiasVarr.Streaming.DefragDynamicBoundsVarr.Streaming.DropMipsVar