r.Streaming.AmortizeCPUToGPUCopy
r.Streaming.AmortizeCPUToGPUCopy is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.AmortizeCPUToGPUCopy does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If set and r.Streaming.MaxNumTexturesToStreamPerFrame > 0, limit the number of 2D textures streamed from CPU memory to GPU memory each frame
Usage
Unreal console (open with ~)
> r.Streaming.AmortizeCPUToGPUCopy 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.strata.ClearDuringCategorizationVarr.Strata.RoughDiffuseVarr.StrataBackCompatibilityVarr.Streaming.AbandonedDDCHandlePurgeFrequencyVarr.Streaming.AllowFastForceResidentVarr.Streaming.AllowParallelStreamingRenderAssetsVarr.Streaming.BoostVarr.Streaming.CheckBuildStatusVarr.Streaming.DefaultNoRefLODBiasVarr.Streaming.DefragDynamicBoundsVarr.Streaming.DropMipsVarr.Streaming.EnableAutoDetectNoStreamableTexturesVar