r.Strata.Classification.Debug
r.Strata.Classification.Debug is a console variable in Unreal Engine 5 (UE5). See what r.Strata.Classification.Debug does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable strata classification visualization: 1 shows simple material tiles in green and complex material tiles in red.
Usage
Unreal console (open with ~)
> r.Strata.Classification.Debug 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.StaticMesh.UpdateMeshLODGroupSettingsAtLoadVarr.StaticMeshLODDistanceScaleVarr.StencilForLODDitherVarr.StencilLODModeVarr.StrataVarr.Strata.BytesPerPixelVarr.strata.ClearDuringCategorizationVarr.Strata.RoughDiffuseVarr.StrataBackCompatibilityVarr.Streaming.AbandonedDDCHandlePurgeFrequencyVarr.Streaming.AllowFastForceResidentVarr.Streaming.AllowParallelStreamingRenderAssetsVar