UEConsole Commands
VariableConsole VariableRenderer

r.Streaming.PoolSizeForMeshes

r.Streaming.PoolSizeForMeshes is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.PoolSizeForMeshes does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

< 0: Mesh and texture share the same pool, otherwise the size of pool dedicated to meshes.

Usage

Unreal console (open with ~)
> r.Streaming.PoolSizeForMeshes 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r