r.SupportAllShaderPermutations
r.SupportAllShaderPermutations is a console variable in Unreal Engine 5 (UE5). See what r.SupportAllShaderPermutations does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Local user config override to force all shader permutation features on.
Usage
Unreal console (open with ~)
> r.SupportAllShaderPermutations 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Streaming.UseMaterialDataVarr.Streaming.UseMobileLODBiasOnDesktopES31Varr.Streaming.UseNewMetricsVarr.Streaming.UsePerTextureBiasVarr.Streaming.UseTextureStreamingBuiltDataCmdr.SubsurfaceScatteringVarr.SupportCloudShadowOnForwardLitTranslucentVarr.SupportDepthOnlyIndexBuffersVarr.SupportLowQualityLightmapsVarr.SupportPointLightWholeSceneShadowsVarr.SupportReversedIndexBuffersVarr.SupportSimpleForwardShadingVar