s.DebugPackageNames
s.DebugPackageNames is a console variable in Unreal Engine 5 (UE5). See what s.DebugPackageNames does, its values, and how to use this cvar in the Unreal console below.
Category: Sound · Namespace:
sHelp
Add debug breaks for all listed package names, also automatically added to s.VerbosePackageNames.
Usage
Unreal console (open with ~)
> s.DebugPackageNames 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in s
s.AllowUnversionedContentInEditorVars.AsyncLoadingPrecachePriorityVars.AsyncLoadingThreadEnabledVars.AsyncLoadingTimeLimitVars.AsyncLoadingUseFullTimeLimitVars.ContinuouslyIncrementalGCWhileLevelsPendingPurgeVars.EditorLoadPrecacheSizeKBVars.EnforcePackageCompatibleVersionCheckVars.EventDrivenLoaderEnabledVars.FlushStreamingOnExitVars.ForceGCAfterLevelStreamedOutVars.ForceRouteActorInitializeNextFrameVar