s.EditorLoadPrecacheSizeKB
s.EditorLoadPrecacheSizeKB is a console variable in Unreal Engine 5 (UE5). See what s.EditorLoadPrecacheSizeKB does, its values, and how to use this cvar in the Unreal console below.
Category: Sound · Namespace:
sHelp
Size, in KB, to precache when loading packages in the editor.
Usage
Unreal console (open with ~)
> s.EditorLoadPrecacheSizeKB 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in s
s.AsyncLoadingPrecachePriorityVars.AsyncLoadingThreadEnabledVars.AsyncLoadingTimeLimitVars.AsyncLoadingUseFullTimeLimitVars.ContinuouslyIncrementalGCWhileLevelsPendingPurgeVars.DebugPackageNamesVars.EnforcePackageCompatibleVersionCheckVars.EventDrivenLoaderEnabledVars.FlushStreamingOnExitVars.ForceGCAfterLevelStreamedOutVars.ForceRouteActorInitializeNextFrameVars.ForceVerifyLevelsGotRemovedByGCVar