s.EventDrivenLoaderEnabled
s.EventDrivenLoaderEnabled is a console variable in Unreal Engine 5 (UE5). See what s.EventDrivenLoaderEnabled does, its values, and how to use this cvar in the Unreal console below.
Category: Sound · Namespace:
sHelp
Placeholder console variable, currently not used in runtime.
Usage
Unreal console (open with ~)
> s.EventDrivenLoaderEnabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in s
s.AsyncLoadingTimeLimitVars.AsyncLoadingUseFullTimeLimitVars.ContinuouslyIncrementalGCWhileLevelsPendingPurgeVars.DebugPackageNamesVars.EditorLoadPrecacheSizeKBVars.EnforcePackageCompatibleVersionCheckVars.FlushStreamingOnExitVars.ForceGCAfterLevelStreamedOutVars.ForceRouteActorInitializeNextFrameVars.ForceVerifyLevelsGotRemovedByGCVars.IoDispatcherBufferAlignmentVars.IoDispatcherBufferMemoryMBVar