UEConsole Commands
VariableConsole VariableSound

s.LevelStreamingAddPrimitiveGranularity

s.LevelStreamingAddPrimitiveGranularity is a console variable in Unreal Engine 5 (UE5). See what s.LevelStreamingAddPrimitiveGranularity does, its values, and how to use this cvar in the Unreal console below.

Category: Sound · Namespace: s

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Batching granularity used to add primitives to scene in parallel when registering actor components during level streaming.

Usage

Unreal console (open with ~)
> s.LevelStreamingAddPrimitiveGranularity 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in s