Slate.ResourceManager.LockResourceDuringGC
Slate.ResourceManager.LockResourceDuringGC is a console variable in Unreal Engine 5 (UE5). See what Slate.ResourceManager.LockResourceDuringGC does, its values, and how to use this cvar in the Unreal console below.
Category: Slate · Namespace:
slateHelp
Lock the Slate RHI Resource Manager when GCing and when the loading screen has ownership to prevent multithreaded access to the resources.
Usage
Unreal console (open with ~)
> Slate.ResourceManager.LockResourceDuringGC 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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