Slate.Navigation.Simulate
Slate.Navigation.Simulate is a console command in Unreal Engine 5 (UE5). See what Slate.Navigation.Simulate does and how to run it in the Unreal Engine console below.
Category: Slate · Namespace:
slateDescription
Log the result of what the widget may do when it received a navigation event.Use: "Slate.Navigation.Simulate Widget=0x00AABBCCDD Navigation=UINavigationIndex [UserIndex=Number] [Genesis=NavigationGenesisIndex]"UINavigationIndex use: 0 for Left, 1 for Right, 2 for Up, 3 for Down, 4 for Next, 5 for PreviousNavigationGenesisIndex use: 0 for Keyboard|, 1 for Controller, 2 for User
Usage
Unreal console (open with ~)
> Slate.Navigation.SimulateRelated in slate
Slate.InvalidationRoot.VerifyWidgetVolatileVarSlate.MaxFontAtlasPagesBeforeFlushVarSlate.MaxFontNonAtlasTexturesBeforeFlushVarSlate.MaxSVGAtlasPagesBeforeFlushVarSlate.MaxSVGNonAtlasTexturesBeforeFlushVarSlate.MemorylessDepthStencilVarSlate.OutlineFontRenderMethodVarSlate.OverrideScissorRectVarSlate.PreventDuplicateMouseEventsForTouchForWindows7VarSlate.RequireFocusForGamepadInputVarSlate.ResourceManager.LockResourceDuringGCVarSlate.ShouldFollowCultureByDefaultVar