Slate.OverrideScissorRect
Slate.OverrideScissorRect is a console variable in Unreal Engine 5 (UE5). See what Slate.OverrideScissorRect does, its values, and how to use this cvar in the Unreal console below.
Category: Slate · Namespace:
slateHelp
Whether to allow Slate to apply a scissor clip to UI elements to prevent certain artifacts. You might need to disable this if you are drawing UI over a mirror backbuffer while in VR.
Usage
Unreal console (open with ~)
> Slate.OverrideScissorRect 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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